Martial Hebert
· Dean and University Professor of RoboticsCarnegie Mellon University · Computer Science
Active 1975–2026
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About
Martial Hebert is not mentioned in the provided page text, and there is no information about his research focus, background, or key contributions in the content given.
Research topics
- Computer Science
- Artificial Intelligence
- Mathematical optimization
- Computer vision
Selected publications
2021 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) · 2020 · 112 citations
Multi-agent navigation in dynamic environments is of great industrial value when deploying a large scale fleet of robot to real-world applications. This paper proposes a decentralized partially observable multi-agent path planning with evolutionary reinforcement learning (MAPPER) method to learn an effective local planning policy in mixed dynamic environments. Reinforcement learning-based methods usually suffer performance degradation on long-horizon tasks with goal-conditioned sparse rewards, s…
Discovering Objects that Can Move
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · 2022 · 32 citations
Senior authorCorrespondingThis paper studies the problem of object discovery - separating objects from the background without manual labels. Existing approaches utilize appearance cues, such as color, texture, and location, to group pixels into object-like regions. However, by relying on appearance alone, these methods fail to separate objects from the background in cluttered scenes. This is a fundamental limitation since the definition of an object is inherently ambiguous and context-dependent. To resolve this ambiguity…
Flexible Techniques for Differentiable Rendering with 3D Gaussians
arXiv (Cornell University) · 2023-08-28 · 12 citations
preprintOpen accessSenior authorFast, reliable shape reconstruction is an essential ingredient in many computer vision applications. Neural Radiance Fields demonstrated that photorealistic novel view synthesis is within reach, but was gated by performance requirements for fast reconstruction of real scenes and objects. Several recent approaches have built on alternative shape representations, in particular, 3D Gaussians. We develop extensions to these renderers, such as integrating differentiable optical flow, exporting watert…
Object Discovery from Motion-Guided Tokens
2023-06-01 · 10 citations
articleSenior authorObject discovery – separating objects from the background without manual labels – is a fundamental open challenge in computer vision. Previous methods struggle to go beyond clustering of low-level cues, whether handcrafted (e.g., color, texture) or learned (e.g., from auto-encoders). In this work, we augment the auto-encoder representation learning framework with two key components: motion-guidance and mid-level feature tokenization. Although both have been separately investigated, we introduce…
Beyond RGB: Scene-Property Synthesis with Neural Radiance Fields
2023 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV) · 2023-01-01 · 10 citations
articleComprehensive 3D scene understanding, both geometrically and semantically, is important for real-world applications such as robot perception. Most of the existing work has focused on developing data-driven discriminative models for scene understanding. This paper provides a new approach to scene understanding, from a synthesis model perspective, by leveraging the recent progress on implicit scene representation and neural rendering. Building upon the great success of Neural Radiance Fields (NeRF…
Recent grants
RI: Detecting Boundaries for Segmentation and Recognition
NSF · $324k · 2007–2011
NSF · $2.2M · 2012–2017
Frequent coauthors
- 98 shared
Jean Ponce
Département d'Informatique
- 66 shared
J. Andrew Bagnell
- 49 shared
Gerhard Goos
RWTH Aachen University
- 49 shared
Jan Van Leeuwen
Netherlands Institute for Radio Astronomy
- 49 shared
Andrew Zisserman
- 36 shared
Yu-Xiong Wang
- 33 shared
Takeo Kanade
- 30 shared
Katsushi Ikeuchi
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