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Doug Bowman

Doug Bowman

· Professor

Virginia Tech · Computer Science

Active 1989–2026

h-index56
Citations14.7k
Papers32490 last 5y
Funding$1.3M

Academic metrics are sourced from OpenAlex and public funding records; values may differ from Google Scholar.

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About

Doug Bowman is a professor in the Department of Computer Science at Virginia Tech. His research interests include virtual reality, augmented reality, 3D user interfaces, human-computer interaction, and virtual environments. He holds a Ph.D. in computer science from Georgia Institute of Technology, obtained in 1999, and also earned a master's degree in computer science from Georgia Tech in 1997. His undergraduate degree is a B.S. in mathematics and computer science from Emory University, completed in 1994. Bowman is involved in advancing the understanding and development of immersive technologies and user interfaces, contributing to the fields of virtual and augmented reality.

Research topics

  • Computer Science
  • Human–computer interaction
  • Engineering
  • Multimedia
  • Knowledge management
  • Telecommunications
  • Operating system
  • Simulation
  • Computer vision

Selected publications

  • Glanceable AR: Evaluating Information Access Methods for Head-Worn Augmented Reality

    2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) · 2020 · 94 citations

    Senior authorCorresponding

    Augmented reality head-worn displays (AR HWDs) have the potential to assist personal computing and the acquisition of everyday information. In this research, we propose Glanceable AR, an interaction paradigm for accessing information in AR HWDs. In Glanceable AR, secondary information resides at the periphery of vision to stay unobtrusive and can be accessed by a quick glance whenever needed. We propose two novel hands-free interfaces: "head-glance", in which virtual contents are fixed to the us…

  • Do we still need physical monitors? An evaluation of the usability of AR virtual monitors for productivity work

    2021 · 83 citations

    Physical monitors require space, lack flexibility, and can become expensive and less portable in large setups. Virtual monitors, on the other hand, can minimize those problems, but may be subject to technological limitations such as lower resolution and field of view. We investigate the impacts of using virtual monitors displayed on a current state-of-the-art augmented reality headset for conducting productivity work. We conducted a user study that compared physical monitors, virtual monitors, a…

  • Evaluating the Potential of Glanceable AR Interfaces for Authentic Everyday Uses

    2021 · 64 citations

    Senior authorCorresponding

    In the near future, augmented reality (AR) glasses are envisioned to become the next-generation personal computing platform. They could be always on and worn all day, delivering continuous and pervasive AR experiences for general-purpose everyday use cases. However, it remains unclear how we could enable unobtrusive and easy information access without distracting users, while being acceptable to use at the same time. To address this question, we implemented two prototypes based on the Glanceable…

  • Mixed reality environment for learning sensing technology applications in Construction: A usability study

    Advanced Engineering Informatics · 2022 · 54 citations

  • Investigating the Influence of Playback Interactivity during Guided Tours for Asynchronous Collaboration in Virtual Reality

    2025-03-08 · 7 citations

    articleSenior author

    Collaborative virtual environments allow workers to contribute to team projects across space and time. While much research has closely examined the problem of working in different spaces at the same time, few have investigated the best practices for collaborating in those spaces at different times aside from textual and auditory annotations. We designed a system that allows experts to record a tour inside a virtual inspection space, preserving knowledge and providing later observers with insight…

Recent grants

Frequent coauthors

Education

  • Ph.D.

    Georgia Institute of Technology

    1999

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